Next up
Visited portals are now green. I'm unsure how to make this colorblind accessible, but it's a bit better now.
Apple Silicon (PREVIEW) Announcement and Development Update
Getting some UI stuff done. With full controller support. Working on a pause menu.
I updated my lava shader to include some rocky bits using voronoi noise.
Cool death screen that took me too long. Still not perfect but whatever.
In the new mode you can find an updated variant of the desert levels! Thick sandstorms, howling winds, fog, limited visibility. Can you make it to the goal safely?
Target is getting a huge rework. I basically rewrote the movement code from scratch. You now have to actually fly and steer to score. It also makes multipliers harder.
Target is getting a minor addition, multipliers! They multiply your score. And yes it is cumulative (all by x2), so a multiplier 4 * this powerup would be 8, thus leading to an x8 score (if you can land safely).
It's here! The largest update yet. Includes 8 ball pool, fishing, a sandbox mode, and a hard mode! (+ Many fixes and QOL) Patch notes below.
Some portal effects + being able to view the destination. Eventually I'll have a tracker UI but a nice quick view is also cool.













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