Next up
Target is getting a huge rework. I basically rewrote the movement code from scratch. You now have to actually fly and steer to score. It also makes multipliers harder.
I updated my lava shader to include some rocky bits using voronoi noise.
Target is getting a minor addition, multipliers! They multiply your score. And yes it is cumulative (all by x2), so a multiplier 4 * this powerup would be 8, thus leading to an x8 score (if you can land safely).
Cool death screen that took me too long. Still not perfect but whatever.
Apple Silicon (PREVIEW) Announcement and Development Update
Some portal effects + being able to view the destination. Eventually I'll have a tracker UI but a nice quick view is also cool.
The mismatched art style was annoying me so I pixelized most of the new art.

















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