Next up
New water + waterfall (And a mandatory secret behind the waterfall, this is a video game after all).
Target is getting a huge rework. I basically rewrote the movement code from scratch. You now have to actually fly and steer to score. It also makes multipliers harder.
It's here! The largest update yet. Includes 8 ball pool, fishing, a sandbox mode, and a hard mode! (+ Many fixes and QOL) Patch notes below.
π§ͺ A little behind the scenes on my system, while not perfect, random two way persistent portals are a thing. The system builds a map of the game as you play, sort of like a train building it's own tracks as it moves.
Apple Silicon (PREVIEW) Announcement and Development Update
Visited portals are now green. I'm unsure how to make this colorblind accessible, but it's a bit better now.
The mismatched art style was annoying me so I pixelized most of the new art.
Doing a texture pass on the map, there's still some geometry I want to change, but this looks pretty good already.
Some wind waker inspired vfxs + a proper volcano.














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