Next up
Target is getting a huge rework. I basically rewrote the movement code from scratch. You now have to actually fly and steer to score. It also makes multipliers harder.
In the new mode you can find an updated variant of the desert levels! Thick sandstorms, howling winds, fog, limited visibility. Can you make it to the goal safely?
Visited portals are now green. I'm unsure how to make this colorblind accessible, but it's a bit better now.
The mismatched art style was annoying me so I pixelized most of the new art.
Getting some UI stuff done. With full controller support. Working on a pause menu.
Silly fella π§π»ββοΈ
Some portal effects + being able to view the destination. Eventually I'll have a tracker UI but a nice quick view is also cool.
Portal















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