Loading...
1
Game
Acceleroll
2 years ago

Huge progress 🎯! The target minigame touch up is nearly complete. I basically coded the entire thing from scratch. It's really fun now! This is how I wanted it in the game jam but time made it difficult.

#gamedev #platformer #3D #Unity




0 comments

Loading...

Next up

Teaser for visuals of a new mode. Only visuals at the moment. This is for a new mode that will contain remixed stages (gameplay and environments), and for this level the visuals are a thunderstorm! No level design yet...

Back to the debug area to test swimming, a new mechanic!

Testing some villain ideas. Using the same base as Aiko (the main character) so animations should be drag and drop.

It's here! The largest update yet. Includes 8 ball pool, fishing, a sandbox mode, and a hard mode! (+ Many fixes and QOL) Patch notes below.

In the new mode you can find an updated variant of the desert levels! Thick sandstorms, howling winds, fog, limited visibility. Can you make it to the goal safely?

The villain design is growing on me.

In editor footage of controller support on UI

It will only support Xbox controllers natively.

Target is getting a huge rework. I basically rewrote the movement code from scratch. You now have to actually fly and steer to score. It also makes multipliers harder.

Sometimes adventuring is tiring. Why not take a nap?

Apple Silicon (PREVIEW) Announcement and Development Update