Next up
I hated the prototype slime, so I gave him some SFX and a new model + texture. I also added a particle trail when the player moves (not shown here)
I have added mortality (again). Also messing with some audio and lighting. I'm not too concerned about lighting since this scene likely won't make it to the final game.
Very weird sun design. I wanted it to not just be a yellow dot. Experimented with a couple different designs. I also wanted to keep it pixel-y. It also syncs with the main light direction.
the sun was looking a bit lifeless so I added some rotation and pulsing. Also messing with colors a bit.
Working on a song for the desert. Unsure if this will make it in, but I felt like making it.
Apple Silicon (PREVIEW) Announcement and Development Update
I wasn't really happy with the protagonist design, so I decided to use my character Kitsuneko Aiko as the protagonist. I edited the model for that.















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