Next up
I hope you appreciate what I go through for pointless details like this.
I don't plan on going this crazy too much, though.
Just a reminder. It's coming on the 16th, assuming nothing goes wrong.
Plan B for this sequence.
Now with real-time cleaning action, and a stretching sprite for the arm.
There. One sequence dedicated to the phrase "Breathe it in" has been animated.
It was either gonna be this, or a text box going "*sniiiifffffffff* Ahhhhh."
The hair might need work, though.
I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.
Don't worry, it'll be out by tomorrow night.
A rather interesting thing I forgot about...
Coming soon to another update.
Lemme get some work done with it first, then we'll talk.
Line work first, then shading.
Also, if you're asking "where's her hair?", that's gonna animate separately.
I might have to put this in a little black box on-screen, but that's no problem for me.
The next update may be full of bugs.
...moths, mostly.
As the first major cutscene, I have to show the scale without going crazy with drawing too much.
As such, these two DemoBots up front do a bit of acting, and we never see them again.










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