Game
Rock Beyond Time
3 years ago

I'm gonna have to delay the Level-Up mode just a little more.

Why? Because it's awkward to release an update around Christmas.

So, you'll have to wait until after Christmas.

Level-Up mode is harder, and will require some strategy to play it.




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Whoooooa, we're halfway there!

...in terms of cutscenes.

Coming soon to another update.

Lemme get some work done with it first, then we'll talk.

Some big motions require big animation.

The least I can do is try to get the big motions right before drawing all the other details.

I hope you appreciate what I go through for pointless details like this.

I don't plan on going this crazy too much, though.

There. One sequence dedicated to the phrase "Breathe it in" has been animated.

It was either gonna be this, or a text box going "*sniiiifffffffff* Ahhhhh."

The hair might need work, though.

A rather interesting thing I forgot about...

The DemoBots need graphics for cutscenes, too. Yes, they become a joke as the game progresses, but they're a natural enemy for a robot maid.

Just a reminder. It's coming on the 16th, assuming nothing goes wrong.

Line work first, then shading.

Also, if you're asking "where's her hair?", that's gonna animate separately.

I might have to put this in a little black box on-screen, but that's no problem for me.

He's coming back. ...but just this once.