Next up
Almost there...
Thankfully, the fingers can be flipped around for the opposite direction.
I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.
Don't worry, it'll be out by tomorrow night.
Coming soon to another update.
Lemme get some work done with it first, then we'll talk.
I felt some mechanics were underutilized, so I'm making an expansion.
...more or less just a side quest and extra dungeon. No more than that here.
Coming who-knows-when.
The next update may be full of bugs.
...moths, mostly.
We aren't in deep space. We're above the earth. There are no space potatoes above the earth. There's space debris, though.
The real trick now is figuring out what the starbase you're flying into looks like.
The hands have now been drawn.
Now, I'd better program something that does the math for me to do that polygon-blending trick.
I hope you appreciate what I go through for pointless details like this.
I don't plan on going this crazy too much, though.
I probably should continue work on the final boss, but I wanted to show you what else I've been working on with this game.
Title menus are really important for home releases, and Game Overs are for less casual gamers.
Nobody's going to mind a time-limited Bonus Stage as long as it's not mandatory to beat it, right?
...and nobody will mind if the developer himself has a hard time with it, either, right?










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