Next up
Did some work on a new area, nothing here *yet*
I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.
Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it
Development has Re-started! Read below..
And here's the "Nite Bat" in-game (as a static, non-animated mesh) beside Crash
Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.
I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making
Another preview of the game. Woods of light during the night time
We're back! Here's some updates in the article down below. Plus some showcases of character models I have yet to show off!
Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.
0 comments