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1 year ago

I setup shooting for Buster and Hand! It's more rare now but Mega Man used to shoot from his hands often.

You can see the Runtime List system tracking actors in the debug. This will be important for the "3 shots on screen" rule.

#UnrealEngine5 #MegaMan




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NOW with my Retro 2D Camera for #UnrealEngine5. It is pivotal to the look featured in Mega Man RS.

Pure Pixel Goodness High Quality Interpolation Proper Aspect Ratio Dynamic Border Wallpapers WIP with more to come!

#unrealengine #gamedev #megaman

"OK, but how stable is it REALLY??"

See for yourself

This is unreleased footage of the Sky-Hi 2D Platforming v4 prototype made for Unity. Mega Man the Rulers of Space is running on a WIP v6 in Unreal Engine. #megaman #gamedev

The current development build running on Steam Deck. #UnrealEngine5 #gamedev #unrealengine #steamdeck

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I created an Animated Tile Map system for #UnrealEngine. Previously I was placing animated Actor objects in place of tiles, but these are REAL tiles on the map! The performance gain was HUGE. Then I integrated it into my Time Control system. #megaman

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Your reminder that #MegaManRS is made in #UnrealEngine5 and there's always more than meets the eyes behind the scenes. MMRS will be flat 2D but my vision reaches into the far future. #gamedev #unrealengine #megaman

Not good enough?! Let's rotate THE ENTIRE WORLD!!

This is unreleased footage of the Sky-Hi 2D Platforming v4 prototype. Mega Man the Rulers of Space is running on a WIP v6 in Unreal Engine.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Sometimes the smallest details matter the most 👌

This is unreleased footage of the Sky-Hi 2D Platforming v4 prototype made for Unity. Mega Man the Rulers of Space is running on a WIP v6 in Unreal Engine. #MegaMan