Next up
The new artwork in action
Update coming soon!
New characters and intro sequence
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!
Check it out!
Some updates for Voxel Fight, check it out!
A quick clip of the world scoreboard in action.
What do you think of the water dragon?
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!











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