Loading...
2
2 years ago

Implemented Sub-Weapons and Morale. Which are both recurring mechanics in the True Human Tribulation series.


In the context of this game in particular, Sub-Weapons act as an extension to the player's core moveset. Providing them with two special action commands that each cost morale to use.

With the addition of these two features, all the core mechanics have been complete, and the game is now in the Alpha stages. I will be focusing on adding more Sub-Weapons, enemy types, and waves.


If you want full context for what game I'm trying to make, I suggest that you watch this video I've recently uploaded: https://youtu.be/MDZ3udvGsEI

Along with that, if you wish to actively keep track of the game's progress, the project is open-source and hosted on GitHub if you wish to check it out.

https://github.com/ProarchwasTaken/tld_skirmish

Another way of tracking the game is by joining the discord server as well. Through the use of web-hooks an automatic message is sent every time a commit as been pushed to the GitHub repo.

https://discord.gg/MB75uMs9De



0 comments

Loading...

Next up

I just began work onto implementing Companions into combat, along with other quality of life changes.

Finally implemented Companion AI, and the first enemy to the game.

Some more official artwork for Remedy.

Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux ! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?

Implemented the Camp Menu, along with the addition of Consumable Items

Witchspire is a survival-crafting adventure in a world brimming with magic and peril.

Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.

Try the Next Fest demo: https://bit.ly/WitchspireSteam

Created a "Rest Theme" for my game.

With the addition of Assists, the Combat system is finally complete.

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.