Game
Nay Saga

3 months ago

In this game devlog for Nay Saga, I talk about the first stages of the digital video game prototype I made for testing and the initial card generation I did when learning nanDECK.




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In this Nay Saga devlog, I finally finalized the card design so I talk about how I landed on that final design:

In this week's Nay Saga devlog, I talk about how I redesigned the card layouts and organized character art:

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Play the game for FREE on Steam https://bit.ly/steamlb2

In this dev log for Nay Saga, I cover how I came up with different game modes, added types to the cards, and thumbnailed some layouts:

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Over the past year, I've been writing devlogs about the process I went through for creating my board game, Nay Saga.

Check out my first post where I talk about how I came up with the game idea, card sketches, and the first iterations of the card layout:

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In this week's Nay Saga dev log, I added new cards to balance things, tested in Tabletop Simulator, and printed some more cards for testing.