📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/01/nay-saga-devlog-2-video-game-prototype.html
Next up
In this Nay Saga dev log, I revisit the digital version of the game where I worked on the menus and encyclopedia system.
I created this game dev vlog where I dive into my process and how I developed my 2020 Global Game Jam project, The Note Competition.
Moonlight Peaks is a life-sim where you can live your magical farm life! ✨
Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!
Play the FREE demo: https://bit.ly/MoonlightPeaks
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
In this Nay Saga devlog, I talk about how I made some of the additional game pieces, the logo, box, etc., and the first real playtest that I did with my friends:
In this week's Nay Saga devlog, I talk about how I redesigned the card layouts and organized character art:
Ok who turned the yoinky sploinky mode on?











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