There's no way to reset morph damage right out of the box, and on Vulkan, it acts a bit weird.
I will need to make my own system for resetting all damage
There's no way to reset morph damage right out of the box, and on Vulkan, it acts a bit weird.
I will need to make my own system for resetting all damage
Been learning Cryengine
but I'm giving up
this thang too hard :/
Next stop Godot
Patch v1.4 - Linux Release, Survival Mode & Major Changes
Vehicle Damage System Overhaul
Now it takes into account the direction of the collision, not just the speed and mass
@NEOWIZ_QUEST
's NARRATIVE JAM has begun!
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ITS GODOT TIME
This is what I made in a day
Unity & Unreal version here
https://gamejolt.com/p/recently-started-learning-unity-this-is-w…
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Binturang - Bearcat
I was able to get the navigation build time during initial load down to like 3 seconds.
The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Amur Leopard - big cat
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