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Game
Lockdown
1 year ago

Porting Lockdown to UE5

A couple of issues but I think I can work them out


This is my third time using UE5 and it's been kinda good actually


My biggest concern was Retro Shaders because the dev said it doesn't work in UE5, but I managed to get it going. It's not exactly the same. Like this fence here

vehiclechase_ue4_vs_ue5.png

Also, Colors seem to be a little warmer too


In The Video

Gearing is a bit buggy. As soon as you hit the brakes, it goes into reverse (it happens in the template too) - So I have to rework this I guess

Ai also behaves weirdly. They are supposed to ram player straight up but for some reason in ue5 they perform a pit maneuver. Kinda cool, but then they weave all over the road if they miss.


Other

In UE4 these vehicles were rear wheel drive, but in UE5 I had to convert them to front wheel because they would either slip constantly or would flip after changing grip on tires.

Good news though, you can actually perform power slides now.


They also changed how how camera shakes work


OH NO, I'M STARTING TO ENJOY UE5 NOW



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