Next up
Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!
2/2
Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here is one where the humming just stops altogether for a random period of time)
No-clipping mechanic
Trophies are now implemented :)
Just a regular development screenshot. Nothing to see here.
1/2
Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here are sounds of a room full of people coming from no where)
Predator/prey AI concept
Yesterday, I did a "Try Not To Laugh" stream on my YouTube where every time I laughed, I added whatever my chat wanted into the game. So here it is. "Sugus"
Added proper window jumping and swearing when the Neighbor is in hunt mode
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