Next up
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
WIP
New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!
1/2
Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here are sounds of a room full of people coming from no where)
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
Bro just LOOK AT THIS LOAD TIME
Added proper window jumping and swearing when the Neighbor is in hunt mode
Predator/prey AI concept
No-clipping mechanic
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!
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