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Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke
for the remodel of the first floor
Added proper window jumping and swearing when the Neighbor is in hunt mode
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
Bro just LOOK AT THIS LOAD TIME
New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!
Trophies are now implemented :)
Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)
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