Game
Rock Beyond Time
3 years ago

Lyrics for some songs- You And Me (Susan's theme) and Rock Da World Again


It's been long enough. Time to dump some lyrics for some of the songs. It might be hard to sing along to, though.


You and Me (Susan's theme)

(vocal instrument- Flute)

For a long long time, I've been alone
on a quest to know the old world that I never knew.
But when you came down from the sky,
You were the apple of my eye,
and now I know that there is nothing I can't do...

You and Me?
We can do almost anything.
You and Me?
We can take on the world.
Can't you see?
Maybe it's meant to be
that you're right here with me.

When my father left me long ago,
there was no more turning back from who I really was.
I am a hero through and through,
even when I am here with you,
And there's no way I will leave your side, because...

You and Me?
We can do almost anything.
You and Me?
We can take on the world.
Don't you see?
Maybe it's meant to be
that you came here to me.

I don't know what had brought you here,
I hope you never disappear,
To lose you is the darkest fear
I know.

I know that I can do my best
when troubles put me to the test.
When you're beside me,
I know now where to go.

You and Me?
We can do almost anything.
You and Me?
We can take on the world.
Don't you see?
Maybe we're meant to be
when you're right here with me.


Rock Da World Again

(vocal instrument- Overdrive Guitar (doubled)
The vocals don't exactly match 1:1 with the track.)

Well, I was walkin' down the street, wasn't payin' no mind,
When I felt something at my feet, and what did I find?
It was an odd little necklace, or so it did seem,
but it was act-chul-ly a portable time machine!

When I went to the future, I was in for a shock,
Because the people there? They didn't know how to rock!
So I guess it's up to me to show them how it was done,
and in a short amount of time, they joined in on the fun!

Let's rock, rock the world again,
Rock-Rock, Rock da world again.
Let's rock, rock da world again, Rock-Rock, Rock da world again.

So I went back in time to get a few of my friends,
And I took 'em to the future where the fun never ends,
Cuz I needed their help to show to that future land
How much fun it is to rock like you're a part of a band.

With a keyboard and bass, two guitars and some drums,
and a singer from the future, from the top of their lungs,
We're gonna play every note, we gonna sing every rhyme
We're gonna rock through the future, gonna rock beyond time!

Let's rock, rock the world again,
Rock-Rock, Rock da world again.
Let's rock, rock da world again, Rock-Rock, Rock da world again.

(guitar solo for the B section)

Let's rock, rock the world again,
Rock-Rock, Rock da world again.
Let's rock, rock da world again, Rock-Rock, Rock da world again.



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Resistance is futile.

Some big motions require big animation.

The least I can do is try to get the big motions right before drawing all the other details.

The DemoBots need graphics for cutscenes, too. Yes, they become a joke as the game progresses, but they're a natural enemy for a robot maid.

Line work first, then shading.

Also, if you're asking "where's her hair?", that's gonna animate separately.

I might have to put this in a little black box on-screen, but that's no problem for me.

I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.

Don't worry, it'll be out by tomorrow night.

The next update may be full of bugs.

...moths, mostly.

As the first major cutscene, I have to show the scale without going crazy with drawing too much.

As such, these two DemoBots up front do a bit of acting, and we never see them again.

There. One sequence dedicated to the phrase "Breathe it in" has been animated.

It was either gonna be this, or a text box going "*sniiiifffffffff* Ahhhhh."

The hair might need work, though.

A rather interesting thing I forgot about...

Still doing cinematics.

It still requires a lot of drawing of new assets, and I just put in that Mode 7 effect for later cutscenes.