Made a new human rig after watching a training video from Blender Foundation. Wanted to test it out so I've copied a simple ballet routine. This is just the first pass blocking poses but the rig is working great so far!
Next up
Ukiyoe style experiment...
Working on the mech selection in the main menu. One of these will be in the final game.
@Miles_Games ![]()
is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
![]()
before the quest ends on December 23 and you'll get Coins!
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
This week's Fan Art Friday celebrates The Amazing Digital Circus! Accept the quest in your quest log to get started.
Voidstone now includes highly advanced QoL features, like a pause menu!
I'm sure she doesn't mean any harm...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
















4 comments