Game
Rue

3 years ago

Made new artwork for the game box of my game "Rue".

This will be part of the physical #cardgame release of the game. Made in #krita, using an #xppen drawing tablet.

What do you think?




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Made another cat creation, the cat hat!

Handmade with Aran yarn, which is thick and has wool bits for some extra colour.

#knitting #handmadegifts

Rue - The physical card game, is now released and available for purchase!

A total of 54 cards, and an instruction leaflet, are enough to conquer the Rose's desires.

Check it out on my Etsy Shop: https://www.etsy.com/uk/listing/1306329269/rue-card-game-3-to-5-…

Release version 1.0.7 is out: Added VR support on avdl - my programming language.

At the time, only the Quest 2 is officially supported. You can check out Rue on the Oculus App Lab: https://www.oculus.com/experiences/quest/6262323890531927/

Also added a lot of performance improvements.

Rue v1.5.7 is out!

In this update, names are added for each opponent, which are randomised.

Also ending the game now has a better experience, showing the user why someone won, and giving them the option to observe the game before quitting.

Version 1.0.0 of Rue is now released. It contains everything to play a sample game with AI opponents.

Testing adding #ttf fonts on Rue.

Implementing the #freetype library has been a fun challenge.

It works on #linux , #windows and #android , only #Quest2 left to go 😁

Rue version 0.4.0 has been #published:

* All 15 cards have completed assets.

* 5 different AI opponents.

* One extra background added, thanks to "rgs_dev" on Twitter for the assets.

Plus a few more features.

Available for #Windows #Linux and #android

Rue v1.5.6 is out! * Language can now be changed from the settings.

* Settings are saved and loaded when the game is launched again.

* Game is now set to 60 FPS, which is configurable from the settings.

* Fixed a bug causing the guide cards to reappear.

Been play testing Rue with friends, everything looks great! Thanks for everyone who participated!

Decided to re-write the 3D model parser of my game.

This is a video of triangles fighting each other for dominance. Quite the sight 😁

#gamedev #OpenGL #shaders