Game
Rue

2 years ago

Made new artwork for the game box of my game "Rue".

This will be part of the physical #cardgame release of the game. Made in #krita, using an #xppen drawing tablet.

What do you think?




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Got a #sewingmachine and decided to experiment with it. I've made my first #plushie wanna-be, the fabric cube.

How long until I can make plushie cats? 😁

Decided to re-write the 3D model parser of my game.

This is a video of triangles fighting each other for dominance. Quite the sight 😁

#gamedev #OpenGL #shaders

Just did a crochet cat photoshoot, trying to display the full glory of the adorable felines.

Which one do you prefer?

Found sparkly yarn. Needed to make cat thing. Am cold.

What else could I make other than a knitted double layered warm cat hat 😻

Now on #etsy : https://afloofdev.etsy.com/listing/1649198306

Release version 1.0.7 is out: Added VR support on avdl - my programming language.

At the time, only the Quest 2 is officially supported. You can check out Rue on the Oculus App Lab: https://www.oculus.com/experiences/quest/6262323890531927/

Also added a lot of performance improvements.

Rue v1.5.3 is out! After spending a bit of time creating some basic translation, Rue is now available on the following languages:

* German

* Japanese

This is just an initial translation, most likely will need some more polish later on.

Version 1.0.0 of Rue is now released. It contains everything to play a sample game with AI opponents.

Made a fun fabric phone case, using some cotton fabric with the most adorable dinosaurs.

Check it out here: https://www.ebay.co.uk/itm/355596357004

#dinosaur #phonecase #ebay

Testing adding #ttf fonts on Rue.

Implementing the #freetype library has been a fun challenge.

It works on #linux , #windows and #android , only #Quest2 left to go 😁

Got some doll accessories, ready to make cats from all walks of life.

This one is called Mini-Me, with metal glasses and a cute purple bowtie.

#catscanread