Fixed a bug that made the doors not open on a power outage
Next up
Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Which one do you like more? Old or New??
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
The 360 customize menu is basically done (still amazes me that this is clickteam). Any changes I should make?
Shh theyll never know
(devlog soon I promise)
OUT NOW! GO PLAY!!!
Working on something
Announcements!! Game engines, independence, and Virtual Reality
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
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