Loading...
24
5 years ago

My first enemy AI strategy - Roam! Basically, choose an open spot on the map and move there. Not very impressive but at least now pathfinding is wired up to the (primitive) AI.




0 comments

Loading...

Next up

Hey #screenshotsaturday! Introducing The Guy - he doesn't have a name yet, but he can dash and block.

Wind up! Increase your next attack's damage. Maximum buffness.

Raid! Play a random attack in the opponent's hand against them.

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

Hey #screenshotsaturday! The comba​t system is now kinda functional - bash an enemy and then absorb them. But watch out! They bash back.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hello #screenshotsaturday! I now have a primary game loop. Once you bash an enemy they will be stunned and then you can absorb them. Win!?

And now... enemy pathfinding!

Some spectral shots from our game #indiegame

Hello #screenshotsaturday! I'm playing around with lanterns in the graveyard of my 3d-ish game.