
Hey #screenshotsaturday! The combat system is now kinda functional - bash an enemy and then absorb them. But watch out! They bash back.
Next up
Raid! Play a random attack in the opponent's hand against them.
I implemented collision detection. Now go bash that ghost!
Hello #screenshotsaturday! I'm playing around with lanterns in the graveyard of my 3d-ish game.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Devlog: introducing... the Beam Wolf. Nasty fangs and a dangerous beam attack!
@protoriastudios
is a Jolter to Watch and the computer entertainment developer behind Optimum Link, Skyfear, Motocon, and more! Follow @protoriastudios
and their game Skyfear before the quest ends on April 28 and you'll get Coins!
Hey #screenshotsaturday! Introducing The Guy - he doesn't have a name yet, but he can dash and block.
Some progress on my new 3d-ish game idea. Updated with some better trees and landscape and now you're a ghost!
@pm-studios
is a Jolter to Watch who is doin' their part to publish awesome games and keep physical gaming alive! Their new game Bandit Trap launches on April 30! Complete the quest before it ends on May 5 and you'll get Coins!
My first enemy AI strategy - Roam! Basically, choose an open spot on the map and move there. Not very impressive but at least now pathfinding is wired up to the (primitive) AI.












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