
And now... enemy pathfinding!
Next up
Hello #screenshotsaturday! I now have a primary game loop. Once you bash an enemy they will be stunned and then you can absorb them. Win!?
Hey #screenshotsaturday! Introducing The Guy - he doesn't have a name yet, but he can dash and block.
Hey #screenshotsaturday! The combat system is now kinda functional - bash an enemy and then absorb them. But watch out! They bash back.
The Blight has been buried for over 800 years...
What secrets lay intertwined amidst Eireos' ruins...
The journey begins July 21st!!
Raid! Play a random attack in the opponent's hand against them.
Wind up! Increase your next attack's damage. Maximum buffness.
I implemented collision detection. Now go bash that ghost!
this gentle old man asked for help. How could i say no 🌸
at the comments add (dialogue's not quite ready yet, it will all be in place by the demo, promise🤞)
Hello #screenshotsaturday! I'm playing around with lanterns in the graveyard of my 3d-ish game.











0 comments