Game
Bar Fight! Tokyo Showdown

4 years ago

Raid! Play a random attack in the opponent's hand against them.




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And now... enemy pathfinding!

The power of Counter Strike!

Devlog: introducing... the Beam Wolf. Nasty fangs and a dangerous beam attack!

Happy #WIPWednesday!

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Wind up! Increase your next attack's damage. Maximum buffness.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

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My first enemy AI strategy - Roam! Basically, choose an open spot on the map and move there. Not very impressive but at least now pathfinding is wired up to the (primitive) AI.

Hey #screenshotsaturday! The comba​t system is now kinda functional - bash an enemy and then absorb them. But watch out! They bash back.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I implemented collision detection. Now go bash that ghost!