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11
4 years ago

Hello #screenshotsaturday! I'm playing around with lanterns in the graveyard of my 3d-ish game.




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My first enemy AI strategy - Roam! Basically, choose an open spot on the map and move there. Not very impressive but at least now pathfinding is wired up to the (primitive) AI.

And now... enemy pathfinding!

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Happy #WIPWednesday!

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Some progress on my new 3d-ish game idea. Updated with some better trees and landscape and now you're a ghost!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

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Devlog: introducing... the Beam Wolf. Nasty fangs and a dangerous beam attack!

I implemented collision detection. Now go bash that ghost!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

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Something else?

Tell us in the comments!

Hello #screenshotsaturday! I now have a primary game loop. Once you bash an enemy they will be stunned and then you can absorb them. Win!?