Game
HARMONY VOID

5 years ago

new enemy concept. player function and enemy function are currently the dev focus. reality fracturing and glitches are being used as an explicit game mechanic.




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ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results

limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

ingame machines and gameplay build progressing.

first item: more new enemies for the roster.

second item: level generation is now able to give the ship a stable hull. this took a while because as it turns out the math to determine "outside edge of the ship" was a bit more complex then first intended.

HUD test

player UI is coming together.

minor progress on the new procgen code

new HUD and player test. endless terrain generation works in a basic test. exact tone of the world and setting is being refined more

the UI states work now.