Game
HARMONY VOID

5 years ago

new enemy concept. player function and enemy function are currently the dev focus. reality fracturing and glitches are being used as an explicit game mechanic.




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new procgen code testing, day 2

the UI states work now.

expanding ship hull generation to include some hullplating over the current gaps. WIP, and there's gaps in the coverage but those are getting patched

player UI is coming together.

some weaknesses being addressed and features added

-games not spooky enough yet

-too one note if its the same type of ship over and over again

-out of map boundaries and can i make the level endless?

-level variety still too dry and empty

new level design, new gameplay changes, and now a new playermodel

ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results

HUD test

minor progress on the new procgen code

ingame machines and gameplay build progressing.