Next up
ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
player UI is coming together.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
expanding ship hull generation to include some hullplating over the current gaps. WIP, and there's gaps in the coverage but those are getting patched
...
new level design, new gameplay changes, and now a new playermodel
the UI states work now.
ingame machines and gameplay build progressing.
HUD test











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