Game
SPTE (RR-Engine)

2 years ago

Not much has changed in terms of gameplay or the show itself now, but I have finally given the showroom walls the art they were intended to have


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SPTE 0.9.0 Release

Additions:

-Billy Bob mask and head fur (90s)

-Beach Bear body fur + hand fur

-Choo-Choo cosmetics (Default + Christmas)

-Uncle Klunk/Santa to Rockafire and Sandbox show variants

More information available in the ingame Patch Notes.

To clear things up- no, SPTE isn't abandoned. The last thing I'd want is for this project to end abruptly. I've been busy with personal life and school lately so I haven't had time to develop, but I promise I'll be trying to get an update released soon

fluffy boy (no wig yet)

Worked on more minor stuff. Got more UI stuff done including (as pictured), more precise control over the different sounds and effects that's been added.

I also started working on Dook's elbow physics, and I'll be adding more features to the UI soon!

been a little while lol

build coming in the next week or so hopefully. experimenting w a new copy of the source code which should be a little more optimised which is why it's as delayed as it is

SPTE 0.4.1

There isn't much new besides the implementation of the Editor. Mainly wanted to push this out to get a LOT of bugs fixed that I've become aware of after the initial release of 0.4.0

SPTE 1.0.0 Release

Additions:

-Bear Dook mask + headfur

-Bear Fatz mask + headfur

-Bear Mitzi mask + headfur, wig, hat, etc

-New Title Screen/Source code

-Spring physics on Beach Bear's base

Far more information available in the ingame Patch Notes.

Having a multitude of hardware issues at the moment which is preventing me from building the next public release. As soon as things are back up and running i'll get it out

Plenty of content in this one, possibly more coming before release hmmmm

I do NOT update this page enough do I

Billy Bob has his 90s mask and head fur now. Some other updates are being worked on, build likely out next week