Game
SPTE (RR-Engine)

2 years ago

Not much has changed in terms of gameplay or the show itself now, but I have finally given the showroom walls the art they were intended to have


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First full character complete! (besides a wig..)

SPTE 1.0.0 Release

Additions:

-Bear Dook mask + headfur

-Bear Fatz mask + headfur

-Bear Mitzi mask + headfur, wig, hat, etc

-New Title Screen/Source code

-Spring physics on Beach Bear's base

Far more information available in the ingame Patch Notes.

SPTE 0.9.0 Release

Additions:

-Billy Bob mask and head fur (90s)

-Beach Bear body fur + hand fur

-Choo-Choo cosmetics (Default + Christmas)

-Uncle Klunk/Santa to Rockafire and Sandbox show variants

More information available in the ingame Patch Notes.

been a little while lol

build coming in the next week or so hopefully. experimenting w a new copy of the source code which should be a little more optimised which is why it's as delayed as it is

god DAMN i apologise for a lack of updates and builds despite me saying to expect one ages ago

i've been alot busier than I expected, haven't had any time to get a build finalised. I'm hoping to get it out in time for Easter

Plenty of content in this one, possibly more coming before release hmmmm

No more bouncing cube thank god

SPTE 0.4.1

There isn't much new besides the implementation of the Editor. Mainly wanted to push this out to get a LOT of bugs fixed that I've become aware of after the initial release of 0.4.0

SPTE 0.7.0

Additions:

-Rock-afire Explosion show/stage options in-game

-Birthday Bird Cosmetics (All Shows)

-Functional Fountains in all Matlock HLB maps

-Emissive/Better Gas Pump lighting

More information available in the in-game patchnotes.

SPTE 1.1.0 Release

-Mostly complete Beach Bear cosmetics

-WIP Wolf Pack 5 (standardised)

-New Gullivers Kingdom map

-WIP Backup Band

-Rolfe and Earl head shells

Far more information available in the in-game Patch Notes.