Game
SPTE (RR-Engine)

3 years ago

Not much has changed in terms of gameplay or the show itself now, but I have finally given the showroom walls the art they were intended to have


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SPTE 1.1.0 Release

-Mostly complete Beach Bear cosmetics

-WIP Wolf Pack 5 (standardised)

-New Gullivers Kingdom map

-WIP Backup Band

-Rolfe and Earl head shells

Far more information available in the in-game Patch Notes.

SPTE 0.7.0

Additions:

-Rock-afire Explosion show/stage options in-game

-Birthday Bird Cosmetics (All Shows)

-Functional Fountains in all Matlock HLB maps

-Emissive/Better Gas Pump lighting

More information available in the in-game patchnotes.

First full character complete! (besides a wig..)

Having a multitude of hardware issues at the moment which is preventing me from building the next public release. As soon as things are back up and running i'll get it out

fluffy boy (no wig yet)

SPTE 0.6.0

Additions:

Looney Bird Cosmetics (Matlock + Warrington) Completely revamped Warrington theatre with 4 stage variants

Latex paws and guitar cosmetics for Beach Bear and Billy Bob

More information available in the in-game patchnotes.

SPTE 0.5.1

Additions:

-Good Ole Bears (Placeholder models) -Tweaked rendering system

-Revamped LEDs for all Matlock stages

Fixes:

-Character costumes not functioning

-Dook drum sounds not functioning (Warrington)

More info in the in-game patchnotes.

SPTE 0.4.1

There isn't much new besides the implementation of the Editor. Mainly wanted to push this out to get a LOT of bugs fixed that I've become aware of after the initial release of 0.4.0

I do NOT update this page enough do I

Billy Bob has his 90s mask and head fur now. Some other updates are being worked on, build likely out next week

SPTE 1.0.0 Release

Additions:

-Bear Dook mask + headfur

-Bear Fatz mask + headfur

-Bear Mitzi mask + headfur, wig, hat, etc

-New Title Screen/Source code

-Spring physics on Beach Bear's base

Far more information available in the ingame Patch Notes.