1 year ago

"One more feature" in game dev feels quick, but it’s the same trap as "just one more episode," except it always takes weeks... or months if you’re feeling legendary. #gamedev




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Still working on the office room. Any asset ideas I should add? #gamedev #horror

Right now, the table lamp only toggles the light on and off. What kind of features do you think it should have? #gamedev #horror

Just got back to working on my game!

I added a small feature that makes interactable items stand out by giving them a subtle flickering effect. Thoughts? #gamedev #horror

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Updates:

- Made the horizontal hallways tighter.

- Added window rain animation and improved light flickering, both enhanced with 3D audio.

- Reduced the FOV and added a smooth camera adjustment based on the player’s facing direction.

#gamedev #horror

Robo Frenzy by @yytgames is a sandbox boss-battling game where you slay bosses and create them. Defeat massive robos, customize them, and unleash the ultimate boss for the world to fight!

Follow the game page: https://bit.ly/robofrenzy

Radio.

Made a lot of changes to the art, resized all the assets so everything now uses the same PPU. What do you guys think of the new look? #gamedev #horror

The Last Starship is a 2D space construction game where you design & upgrade your starship.

After 3 years of early access, the game will launch on February 3, 2026! Congrats to the team!

Follow them on Steam to stay up to date: https://bit.ly/laststarship

New details added: floor decay, barricaded doors, soft flickering lights, and buzzing flies. Thoughts? #gamedev #horror