Game
Lockdown

11 months ago

Patch v1.4 - Linux Release, Survival Mode & Major Changes


Survival Mode

  • A new vehicle will spawn every 30 seconds

  • Mountain side will be closed

  • Pier's parkour section will be removed

  • Health pickups will respawn after 2 minutes instead of 30 seconds

Additions

  • Added Screen Mode Option (Windowed, Fullscreen & Borderless)

  • Added World Map Keybind

  • Added invisible walls to houses to prevent players from getting trapped behind the walls

  • Added a proper loading screen

Changes

Damage System Overhaul

  • Head On Collision - Highest Damage

  • Front Collision (While Player is Idle) - High Damage

  • Rear Collision - Medium Damage

  • Side Collision - Medium/Low Damage

  • Rear Collision (While Player is Moving) - Very Low Damage

Air Control Overhaul

  • Pitch - Left Shift & Left Ctrl

  • Roll - A & D (Steering)

  • Yaw  - Spacebar + A & D (Handbrake and Steering)

Fixes

  • Fixed an issue where vehicles would spawn/teleport on top of each other

  • Fixed an issue where player's vehicle would start spinning in circles after exploding

  • Fixed improper tire marks on dirt/grass (again)

  • Fixed an issue where ai would get teleported out of bounds

Optimization

  • Replaced Nav invokers with a fully dynamic navigation (Prevents stutters and massive fps drop when going fast)

  • Merged Roads (Reduces GPU Load)

  • Instanced static meshes - Trailers, fences etc are only rendered once and then duplicated to other areas (Reduces GPU Load)



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