Game
Crash Bandicoot: Landed

2 years ago

Preview number 3, I decided to change the trees up to using full mesh leaves rather than card leaves.

#CrashBandicoot #Fangame #Godot




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Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)

I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo

Did some work on a new area, nothing here *yet*

Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie

Not Dead Yet!

Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it

Would you guys be fine with another sandbox demo where you just explore around and there's no end goal or anything? Just the ability to get a feel for the game, as I want to release a playable demo, but I don't want to reveal anything story-wise yet

Development has Re-started! Read below..

May as well drop another preview

I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.