Game
True Human Tribulation: Errand Run


2 years ago

Progress Report - November 12th, 2023

I've implement screen effects, pre-game splashes, and reworked enemy ai.

Go here for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/634634/progress-report-november-12th-2023




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Here's a look of how the game will PROBABLY look on release. Of course, it's subject to change though.

Sneak peek of a new game I'm working on.

After 7 months and 26 days, I finally finished a game for the first time.

Progress Report - October 26th, 2023

I've expanded the map, added sub-weapons, and gave the player new animations and sprinting.

Go here for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/626303/progress-repo…

I reworked the pause screen and implemented a radar to my game. I really like what I did here especially with the pause screen as I made the black bars slide in using linear interpolation.

Unfortunately the 16 FPS gif doesn't do it justice though...

I just began work onto implementing Companions into combat, along with other quality of life changes.

Finally got around to implementing Sub-Weapons.

Made this neat little pixel art. It took me over an afternoon and it's not the best, but I'm still satisfied on how it turned out. I made it while using a limited color palette if that matters.

Okay so I have been on that grind these past few days. I just revamped the title screen, and main menu. I think I'm finally out of mid development hell since things have been speeding up a lot lately. The game should be released by the end of next month.

Progress Report - September 26th, 2023

I've added Crates, Keys, and Gates to the game.

Go here for more info. https://lorenarc.itch.io/tld-lorenzo/devlog/612288/progress-repo…