Loading...
256
Game
Mega Man: The Rulers of Space
2 years ago

Progress! Spawning enemies, explosions, weapon switching, and more! #MegaMan #UnrealEngine




0 comments

Loading...

Next up

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Was backing up files off the drive from the PC where Windows 10 wouldn't boot anymore before I wipe it. It said it was gonna take 4 more hours So I started a download for Unreal Engine 5.6 to run in the mean time then I went to take a nap with my buddy.

Found this in the closet, it has to be my wife's lmao. I need another desk mat so this will do for now I guess 🤣

When Dr Wily goes HARDSTYLE

Was planning to code tonight but I've been Linux theme Vibe Maxxing instead.

Wallpaper is a shader, so it is sharp and smooth.

I DEMAND another Mega Man Show!

Potato laptop testing for the (unoptimized) prototype. I got this dog water Chromebook with me while we're at the hospital away from home. Side loaded Kubuntu 25, runs on Wine way better than I expected given these specs. 60fps might be possible!

Junior sleeps on me every night now. He's become quite attached.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This is an example of what I was talking about last week when I say that Physics Boxes in modern engines are not good for Character Alignment on Slopes in 2D games. I think Physics Capsules are a great middle ground solution. #gamedev #pixelart