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In this Nay Saga dev log, I show some of the updates I made for the physical aspects of the game before sending it off to the final print:
For the 2018 GGJ, my brother and I created this 2D adventure game set in a virtual reality world where 4 kids transmit files and messages to their new friends. Play mini-games ranging from quick-time events to puzzles, and even some learning Japanese!
In this Nay Saga devlog, I talk about how I made some of the additional game pieces, the logo, box, etc., and the first real playtest that I did with my friends:
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:
In this Nay Saga dev log, I revisit the digital version of the game where I worked on the menus and encyclopedia system.
Big news! @pm-studios has joined Game Jolt! They're a video game publisher who love physical gaming and do their part to keep it alive!
Welcome them to Game Jolt by giving them a follow.
In this Nay Saga devlog, I finally finalized the card design so I talk about how I landed on that final design:
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