Game
Rayman: Resurgence
2 years ago

Regarding the last post, since GJ doesn't allow very big posts. The demo won't have a whole lot to it, really just a level test + movement test. So we can get bug reports and what not, also the game should run on just about anything (maybe)




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Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie

Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it

Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.

I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making

Did some work on a new area, nothing here *yet*

Development has Re-started! Read below..

Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)

Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets

Not Dead Yet!

I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.