Game
Rayman: Resurgence
1 year ago

Regarding the last post, since GJ doesn't allow very big posts. The demo won't have a whole lot to it, really just a level test + movement test. So we can get bug reports and what not, also the game should run on just about anything (maybe)




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I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo

Did some work on a new area, nothing here *yet*

Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.

Development has Re-started! Read below..

Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it

Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)

Another preview of the game. Woods of light during the night time

Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.

And here's the "Nite Bat" in-game (as a static, non-animated mesh) beside Crash

I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making