Game
Rayman: Resurgence
11 months ago

Regarding the last post, since GJ doesn't allow very big posts. The demo won't have a whole lot to it, really just a level test + movement test. So we can get bug reports and what not, also the game should run on just about anything (maybe)




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Development has Re-started! Read below..

Another preview of the game. Woods of light during the night time

Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets

Here's the "Light Bridge" (Still WIP, needs some effects added to it in engine). This will be Crash's way of going island to island, based off of the little bit of info we have of the cancelled Landed game.

Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.

Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)

I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo

We're back! Here's some updates in the article down below. Plus some showcases of character models I have yet to show off!

Finished the HUD (for now), swapped the locations of the wumpa icon and mojo icon and added a health indicator!

First preview of one of the first "Nite Creatures", they spawn at night time, are much stronger and drop more mojo #Fangame #gamedev #CrashBandicoot