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Working on the targeting control, to make it a bit more random and chaotic for battle. Yellow lines are for debugging.
New animation I made for the transition between attention and aiming.
Need to add a bit more variation in my death animations since they just fall forward or backward. Death isn't this neat and tidy.
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
Without any AI implemented yet, the opponent just stands there and gets shot. Working on that next!
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Reload animation I made. I tried to make the timing as realistic as possible, based on how fast they actually reload their rifles.
Maybe not enough various in the death animations?
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Debug lines! Testing firing-ranges and damage fall off from distance, as well as targeting various groups of enemies with a bit of chaos mixed in.
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