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Added cannon fire. It can be devastating against soldiers. Soon I'll be adding calvery as well.
Testing out the new targeting system. Enemy soldiers on the front line are most vulnerable to getting hit.
Animating a few variations of the death animation.
Need to add a bit more variation in my death animations since they just fall forward or backward. Death isn't this neat and tidy.
Testing out some battle tactics. I should introduce some randomness and skills so this doesn't happen in an actual game.
Making things more realistic is just making it more chaotic and less perfect.
Without any AI implemented yet, the opponent just stands there and gets shot. Working on that next!
Debug lines! Testing firing-ranges and damage fall off from distance, as well as targeting various groups of enemies with a bit of chaos mixed in.
Maybe not enough various in the death animations?
I won!? Still not sure I believe it! I'm still playing on the PS1, so this will be a huge upgrade for me! Now I can't say I've haven't won anything, anymore! Thanks so much to the Game Jolt!!!!
New animation I made for when a soldier is shot. I need to make a lot of variations of this but hopefully it looks realistic.
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