Game
360FNAF (PC & PCVR)
1 year ago

Thanks for 1000 followers! That happened a bit faster than I expected so I better get to writing this dev-log, got quite a bit to talk about




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Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

The 360 customize menu is basically done (still amazes me that this is clickteam). Any changes I should make?

Im back!! Whats to come in update 2?

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

2 years! And another update..?

Working on something

Tomorrow

Announcements!! Game engines, independence, and Virtual Reality