Next up
I've been trying out Linux (Ubuntu), instead of Windows, this weekend. It has been working very well, and it is so much better and faster than Windows! Unreal Engine Editor works SO MUCH SMOOTHER on Linux too!
Working on more material features for Sprites in Unreal Engine 5. The ability to have a solid Color Overlay (will be important for 'flashing' on damage taken), and a global Sprite color multiplier. #gamedev #unrealengine
It's my birthday! But the present is for all of you.
Enemy objects now explode into parts, similar to some other Mega Man titles.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
You have no idea how SICK I am of having to setup this Cast branch over and over. Never again! #unrealengine #unrealengine5
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
In-Game music! What I found out about Meta Sounds in #UnrealEngine5 #gamedev
👉 https://youtu.be/p0iZ9mZ-qKY
(Twitch is down for some reason, sorry!)
Hit Flash, with bonus Hit Stop on charged attacks! 💥 (Also trying a new video format to help with GameJolt's apparent 30fps max video quality. Hope it comes out OK.) #UnrealEngine5 #megaman
Project Update for Mega Man the Rulers of Space - then - checking out the excellent Color Mod for Mega Man 4 (GameBoy) by MarcMax (not me, the other Marc)!
🔴 https://youtu.be/ADt0Oo_FCs0 🔴 https://www.twitch.tv/marcdwyz
2 comments