Next up
Simple splash screen...
Intro Video..I think the end of the sequence needs some tweaking.
Working on a new color scheme..adding some finishing touches to the textures.
Added a new health bar. Color and opacity will be the same as the player body color.
Sample start screen..
Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.
The Hero..
The Warrior was re-designed.
Like, share, tell me what you think.
Targeting completed on interactables. Now to test on some enemies :)
Found this in the archive. ZELDA style targeting in Unreal Engine.











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