Next up
Updated version, will stick with this one for now..
Targeting completed on interactables. Now to test on some enemies :)
Intro Video..I think the end of the sequence needs some tweaking.
Simple splash screen...
LOOK WHAT I'VE FOUND, is this the Master's Sword?
Found this in the archive. ZELDA style targeting in Unreal Engine.
Targeting play test on some enemy characters.
Added a new health bar. Color and opacity will be the same as the player body color.
The Hero..
Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...











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