Game
Fragment

2 years ago

The Player weapon is located behind a door, which requires Three Keys to unlock. The player must solve this puzzle to obtain one of the Keys. Before the puzzle can be solved, it must be activated.




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Intro Video..I think the end of the sequence needs some tweaking.

LOOK WHAT I'VE FOUND, is this the Master's Sword?

Added a new health bar. Color and opacity will be the same as the player body color.

Targeting completed on interactables. Now to test on some enemies :)

Simple splash screen...

Sample start screen..

The Hero..

Weapon Play Test..

Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...

Found this in the archive. ZELDA style targeting in Unreal Engine.