Next up
Added a new health bar. Color and opacity will be the same as the player body color.
Working on a new color scheme..adding some finishing touches to the textures.
Targeting completed on interactables. Now to test on some enemies :)
Intro Video..I think the end of the sequence needs some tweaking.
Found this in the archive. ZELDA style targeting in Unreal Engine.
Updated version, will stick with this one for now..
Simple splash screen...
Basic character design. More armor will be added as the story progresses...
The Hero..
Weapon Play Test..











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