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Mega Man: The Rulers of Space
1 year ago

The tweet said "if you're currently working on a video game, take a short break, pick a number in your code or data files, multiply it by 1000, and post the results"




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Experimenting with Screen Shake and vibration causing Mega Man to loose some footing.

#gamedev #unrealengine #unrealengine5 #megaman

BIG ANNIVERSARY UPDATE!!

It's been a very difficult year. The paralysis, which I am still recovering from, and the medical bankruptcy that followed. In spite of that progress was made, maybe not as much as I'd like, but look!

The item animations stay in sync always, no matter where, when, or how many spawn.

(60fps version in replies.)

#gamedev #UnrealEngine5 #UnrealEngine #pixelart

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Celebrate the parallel story to Undertale by completing these quests.

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This one is actually manipulating a Paper Tilemap layer in real time, not a solid texture.

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Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

Sometimes it be like that... (I hate Unreal physics) #gamedev #unrealengine

This tweet from a mutual got my optimization psychopathy going.

I made Nodes to combine functionality for better aesthetics, variety, & (hopefully) performance.

Details & Benchmark in reply!

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