2 years ago

trying out some rigging and poses. based on a drawing from Hokusai's Manga.

#3dart #ukiyoe #character #wrestling




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Voidstone now includes highly advanced QoL features, like a pause menu!

Working on the mech selection in the main menu. One of these will be in the final game.

I hope you guessed Ham Sandwich.

#Joltober 2024 has come to an end so we wanted to show off some of the art posted by your fellow Jolters.

Thank you to everyone who participated in this year's challenge!

(Check the article to links to the original posts so you can give 'em a like!)

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

Joltober is here! Today's prompt is #Costume! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

Getting pretty close to the style and rendering features that I want in Unity for this project.

Modeled in Blender and rendered in Unity.

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines