5 years ago

Trying to work on a couple things from the requests section this weekend - with the limited time I have. Here's what I've got so far on Spike @Tarkan809 ! Far from perfect, but like I said, limited time! :'D

#3dart #spike #mlp #lowpoly




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working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Ukiyoe style experiment...

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Otis in Underwater 🌊

I hope you guessed Ham Sandwich.

Working on the mech selection in the main menu. One of these will be in the final game.

I don't even count this as a Devlog but i made a very short animation test with Belle's model

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.