Game
CloseCall

5 years ago

v0.25 now available! See below for release notes!


Visuals:

-Added: Trail particles for Missiles.

-Added: Post Processing Effects: Blur, Bloom, and Vignette enabled for a more dramatic experience.

-Added: Camera Shake Added to nearby explosions.

-Fix: Camera shaking in pause menu. All camera shakes are now game-time dependent.

Interface/Controls:

-Added: Player HUD can be turned off completely when pressing hud button (Xbox Y or M).

-Added: Veh FB display in car selection menu.

-Added: Vehicle general display now shows brand logo of vehicle.

-Added: Vehicle detail display now shows engine torque.

-Tweaked: Action Points (AP) are now represented as light bars on the vehicle. AP bars replace Power Points (PP).

-Tweaked: Xbox Level 1 FB button is now mapped from A to X button, A button is for boosting.

-Tweaked: All UI elements are now shown on top of world objects.

-Tweaked: UI elements now scale when set to other resolutions.

-Tweaked: Mouse selection and interactions disabled, preventing deselection (Menus are keyboard only)

-Fixed: Actions Points and Field Breakers unavailable and not updating after finishing an event and restarting.

-Fixed: Vehicle Info Detail Menu now shows correct engine information: Brand, Displacement, Cylinders, Stage, and Forced Induction (NA for naturally aspirated, S for Supercharger)

-Fixed: Info Detail Menu now shows correct mass.

-Fixed: Info Detail Menu now shows correct drag.

Content:

-Added: Event selection has now been replaced with the Arcade Menu. Arcade Menus allow players to create their own event.

-Added: Event Option: Track Layout, select between different layouts in the same environment.

-Added: Event Option: Drivers, choose to play an event solo (1) or with up to 23 other drivers (24). Note: We do not guarantee smooth performance of all options in this version.

-Added: Event Option: Race: Laps, select the number of laps you want to race up to 10.

-Added: Event Option: Veh Off FB: Choose whether drivers in this event are required an offensive FB equipped to participate. (Optional, Required, Locked)

-Added: Event Option: Veh Locked Off FB: Choose the locked setting of drivers. (None, Missile)

-Added: Event Option: Veh Def FB: Choose whether drivers in this event are required a Defensive FB equipped to participate. (Optional, Required, Locked)

-Added: Event Option: Veh Locked Def FB: Choose the locked setting of drivers. (None, Boost)

Customization:

-Added: Spec Menu, this menu allows you to see the specifications of your vehicles. From here you can choose upgrades that you can equip on your vehicle.

-Added: SuperCharger, you can now fit a supercharger on your vehicle. (None, Stage 1, 2, 3)

-Added: Spark System, you can now upgrade your spark system for better combustion and higher demands (Stage 0, 1, 2, 3)

-Added: Fuel System, you can now upgrade your fuel system for better combustion and higher demands (Stage 0, 1, 2, 3)

-Added: Engine Control, you can now upgrade you engine control system for more power (Stage 0, 1, 2, 3)

-Added: Veh Off FB, you can choose to equip available Offensive FBs here.

-Added: Veh Def FB, you can choose to equip available Defensive FBs here.

-Added: Custom Vehicle Liveries: Custom liveries can be imported by importing a .png file into /Custom/Vinyls folder. See ImportVinyls.txt for more info.

Environments:

-Added: Track Layout: Figure 8 Loop 1 added.

-Added: Track Signs: Track arrows are now placed for easier track navigation.

-Tweaked: Adjusted a Field Breaker in Loop1 to allow more room for drivers to drive through.

Physics:

-Added: Vehicle Tire Traction Values in RCC

-Added: Aero Drag Effects in RCC

-Added: Front/Rear Downforce differentiation in RCC

-Added: Engines can crash out of vehicles.

-Tweaked: AWD in RCC did not split torque between front and rear wheels, resulting in doubling the actual power of a vehicle. Torque is now split realistically.

-Tweaked: Removed constraints to allow vehicle to drift more often.

-Tweaked: Adjusted default vehicle steering sensitivity.

-Unverified: Implemented potential fix for misalignment of wheels after crashing.

AI:

-Added: Boost Logic added to AI.

-Added: Missile Logic added to AI.

Music:

-Added: 1 Soundtrack with basic dynamic system. Song will increase in intensity on second lap.

Other:

-Added: Screen Resolution settings now in options menu.

-Added: KMH In options menu.

Known Issues:

-AIs crashing all over the place.

-Sometimes menus will pop up in unintended places or skipped too quickly that game is paused without a menu. Press start/esc and A or enter to resume.

-Player will not respawn if crashed before passing starting line.



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Update: 2020-04-11

Hey everyone!

Just wanted to share updates regarding CloseCall, and what will be included in the next update!