Game
CloseCall

4 years ago

v0.35.1 now available! See below for release notes!


Screenshot Credit: Enders @ Discord

Performance:

-Fixed: Potential crash in entering Vehicle Menu after clicking "Next" in Arcade Menu, for player's computers set to regions outside of the US.

Other:

-Tweak: Standardized all currency to dollars ($).

Known Issues:

-Sometimes, Heading back to main menu creates background artifact of last scene in event.

-Sometimes AI respawns directly in front of other racers/players

-Cinematic Cam during race start can glitch through ground or not play.

-Tutorial Menus can show up at incorrect times or pause the game without resuming. Usually pressing start and selecting continue fixes this.

-You can pause the game in tutorials and after finishing the race.

-You can finish the laps by driving backward and forward over race start.

-Explosions from FBs exert excessive force.

-AI behaving erratically or getting stuck at some areas.

-Music can loop very quickly.

-Wheels look odd in motion blur.

-Game starts lagging after long gameplay.

-Vehicles can get stuck on end due to box colliders.

-Nitro animation does not stop when pausing the game.

-Odd or incorrect spawning after crashing, can get stuck in scenery.

-Non-Team Drivers have the same Paint Scheme.

-Audio Options do not save.

-In Pre Event Screen, start button can be deselected by click of the mouse.

-No caps to suspension and wheel dimensions.

-Player Vehicle Starts bouncing, caused by restarting event while crashed.

-Helicopter Field Breakers do no work.

-Event Laps setting is off by 1.

-Stats exceed vehicle Info

-At end of event, selection highlight may not appear, pause and use pause menu to restart or retire.



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Update: 2020-04-11

Hey everyone!

Just wanted to share updates regarding CloseCall, and what will be included in the next update!