Game
Megaman X in Sonic Blasting Adventure
7 years ago

Versão 1.0.4

Os sprites do X ficaram ainda melhores.
Dash aperfeiçoado.
Novos efeitos visuais.
Monitores requerem 4 tiros comuns para serem destruídos

Zero será jogável na próxima atualização, ainda vai demorar um tempão pra sair. Paciência...




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Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.

Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.

A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.

For now:

- X and Zero's sprites improvement

- Return of Z-Buster (More suitable for a game like this)

Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.

The same will be done to the original Sonic Blasting Adventure.

For the next release (Version 7), I'll be merging both versions (Complete and Legacy) into one single game. I guess it's much better than upgrading two versions of the same game all the time.

(The image does not represent the final product.)

"Light versus darkness. Good versus evil. Positive energy versus negative energy.

As the final battle approaches, only one shall survive...

...The Second Round!"

Se bem que hoje em dia ele não tem mais sangue nos olhos, só a conjuntivite mesmo.

Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.

- Ancient Ruins has been revamped

- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.

I guess we can say I ordered a figure of Sonic as he's seen in The Second Round, since he's mostly angry in this game...

Version 4.0 is finally here. Better late than never.