Next up
Predator/prey AI concept
WIP title screen "play" animation
Added proper window jumping and swearing when the Neighbor is in hunt mode
Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)
Just a regular development screenshot. Nothing to see here.
Trophies are now implemented :)
Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.
WIP
Patch Notes:
- Added pre-alpha/alpha 1 accurate item bobbing
- Fixed various inventory bugs for the player character
- Added base materials for easier material creation
Yesterday, I did a "Try Not To Laugh" stream on my YouTube where every time I laughed, I added whatever my chat wanted into the game. So here it is. "Sugus"
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