Game
Immortal Chronicles - Alpha

6 years ago

What's this a wild new biome appeared. Look's like we got a magical shroom forest for the player to roam in now. No more roaming through the same boring dusty castle it looks like.

Okay got bored there for a second now to the article. Enjoy the read.


Getting close for that update. So we decided for an update cycle we would try to do it twice a week.... key word try. If we feel the content is not flesh out enough or needs more oomf to it will we delay the update. We prefer the updates people get are actually adding something new and making the project noticeable better. If we feel an update could have some more stuff to it or we got ideas on how to improve it we will give a heads up. For now the update cycle will attempt to be Mondays and Fridays.

Monday - New rooms, a new monster, and bug fixes. Maybe some quality of life fixes we can add.

Friday - this will probably be the big updates. Basically a lot of code changes that add entire new systems or the start of new systems. At the moment this mean the skill tree. At the moment we don't have custom UI for the skill tree, so it won't be the prettiest thing when it first comes out. We will try to hire artist to make it look nice.

I will post Monday with the update and it's full patch notes which some was mentioned in an early post. Hope you guys enjoy.



1 comment

Loading...

Next up

Current release build: Private test 0.0.2 UI update Version 0.0.2 overview article

This build is just to start getting the new logic of the UI code in game that was done after the development restart. Note not all the original art is in yet.

Alright guys time for some art updates. Here is a couple animations for our first couple NPC. https://gamejolt.com/games/immortalchronicles/445565

Work in progress knight attack. We are aiming to get out first three monsters made so you got a variety of monster to fight in the demo.

Second update to the early WIP Menu UI. We might change the bottom right info box because the right side is starting to get a little cluttered. Hope you guys enjoy it so far. https://gamejolt.com/games/immortalchronicles/445565

Immortal Chronicles - Shatter Fantasy project

Character Animation Showoff 1: Loki - Your castle friendly trickster.

Animations: Teleport leaving Idle 2 Freelance Artist in charge of Loki's concept art/animation - Max Creed.

#loki #immortal_chronicles

Here is a small video to just show the work in progress save and load system being put in the next build.

We got our new throne for the save rooms in the works. Hope you guys enjoy sitting on your new demonic throne every time you need to save. We are making animations for the character sitting on the throne soon. Hope you guys enjoy the upcoming update.

Ocean Generator - Unity 6 Render Graph API, Compute Shaders, and Job System.

Here are some more NPC art. Next week we will have the character art for the town people started. One of these animations is just for small detail when entering the library randomly. Would be boring if every character only had one type of idle animation.

For today's new art we got ourselves the low level boss door. It will end up animated with green fire in the eyes.