
working on a handrawn/ukiyo-e style look with this model. it's all very rough, I'm still experimenting
Next up
Ukiyoe style experiment...
Voidstone now includes highly advanced QoL features, like a pause menu!
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
I hope you guessed Ham Sandwich.
Working on the mech selection in the main menu. One of these will be in the final game.
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.











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