Game
Fragment
3 years ago

Working on some UI elements and in game sound effects.




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Found this in the archive. ZELDA style targeting in Unreal Engine.

Intro Video..I think the end of the sequence needs some tweaking.

Targeting completed on interactables. Now to test on some enemies :)

The Hero..

The Warrior was re-designed.

Like, share, tell me what you think.

Updated version, will stick with this one for now..

Targeting play test on some enemy characters.

Working on a new color scheme..adding some finishing touches to the textures.

LOOK WHAT I'VE FOUND, is this the Master's Sword?

Added a new health bar. Color and opacity will be the same as the player body color.