Next up
Simple splash screen...
Sample start screen..
Basic character design. More armor will be added as the story progresses...
Updated version, will stick with this one for now..
Found this in the archive. ZELDA style targeting in Unreal Engine.
Weapon Play Test..
Added a new health bar. Color and opacity will be the same as the player body color.
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.
Intro Video..I think the end of the sequence needs some tweaking.
Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.










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