Game
Fragment
3 years ago

Working on some UI elements and in game sound effects.




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Targeting play test on some enemy characters.

Targeting completed on interactables. Now to test on some enemies :)

Simple splash screen...

Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...

Basic character design. More armor will be added as the story progresses...

The Warrior was re-designed.

Like, share, tell me what you think.

Added a new health bar. Color and opacity will be the same as the player body color.

Found this in the archive. ZELDA style targeting in Unreal Engine.

Working on a new color scheme..adding some finishing touches to the textures.

LOOK WHAT I'VE FOUND, is this the Master's Sword?