Next up
Added a new health bar. Color and opacity will be the same as the player body color.
Updated version, will stick with this one for now..
Basic character design. More armor will be added as the story progresses...
LOOK WHAT I'VE FOUND, is this the Master's Sword?
Targeting play test on some enemy characters.
Targeting completed on interactables. Now to test on some enemies :)
Found this in the archive. ZELDA style targeting in Unreal Engine.
Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...
Sample start screen..
Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.










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