Next up
Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.
Sample start screen..
Added a new health bar. Color and opacity will be the same as the player body color.
The Warrior was re-designed.
Like, share, tell me what you think.
Intro Video..I think the end of the sequence needs some tweaking.
Found this in the archive. ZELDA style targeting in Unreal Engine.
Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.
Working on a new color scheme..adding some finishing touches to the textures.
Weapon Play Test..
Updated version, will stick with this one for now..










0 comments