Game
Fragment
3 years ago

Working on some UI elements and in game sound effects.




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Added a new health bar. Color and opacity will be the same as the player body color.

Found this in the archive. ZELDA style targeting in Unreal Engine.

Targeting play test on some enemy characters.

Sample start screen..

Working on a new color scheme..adding some finishing touches to the textures.

Weapon Play Test..

Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.

Intro Video..I think the end of the sequence needs some tweaking.

Targeting completed on interactables. Now to test on some enemies :)

The Hero..