Game
Fragment
3 years ago

Working on some UI elements and in game sound effects.




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Adding an additional element to the current level. Once the player obtains his weapon, he travels through a portal, where he has to defend a computer console from being hacked...

Targeting play test on some enemy characters.

Found this in the archive. ZELDA style targeting in Unreal Engine.

The Warrior was re-designed.

Like, share, tell me what you think.

Targeting completed on interactables. Now to test on some enemies :)

Updated version, will stick with this one for now..

Intro Video..I think the end of the sequence needs some tweaking.

Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

Added a new health bar. Color and opacity will be the same as the player body color.