
Post about Unreal Engine!


Devlog 14: New enemy type, The Imitation, a stationary enemy with a large health pool that spawns the Bombards, also a shader. Some performance enhancements too.






Game's being reworked from the ground up, perspective changes, I'm trying out motion matching, and I'm putting some of the things I learn in the development my other game, and the seventy five thousand games I never finished, to use.


Maybe you think you’re escaping a horde of undead soldiers. Actually, I’m tricking you—using the chase to load everything behind that ruined wall. Game dev isn’t just about what players see—it's how you hide the seams. Steal the idea, not the mechanic.


Jumping around the hallway!


Hi, I am a solo developer of the game Survirail: Deep Space.
I recently created the first teaser of the game.
I also welcome you to take a closer look at the game concept on steam.
https://store.steampowered.com/.../SurviRail_Deep_Space/
Any feedback is very welcome!