
Post about Unreal Engine!


I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!
As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.




My new & probably my last project for a while
based on Superliminal fan game I created almost 2 years ago
Gotta finish this artistic shader nightmare

We're excited to officially announce it!
The Camp of Horrors is now in development. This will be a horror title made with all our effort and heart.
We want to build a unique experience and are happy to share this journey with you.

Сгущенка по ГОСТу Республики Беларусь.
condensed milk
BTW MY FRIEND IS MAKING A GAME :P
FATAL TRAIN -
https://store.steampowered.com/app/3193920/Fatal_Train/
TRAILER COMING SOON


🎮 Sneak, strike, survive.
Just added synced animations for stealth kills, finishers, and perfect counters in Lobo: The Howl Within ⚔️
Each move adapts to your timing and positioning—making every encounter feel brutal and satisfying.


New demo is live, and there's some pretty significant changes including an intro cutscene, people to talk to, full save system and gamepad support (excluding for the title screen... gotta click that with the mouse) but yea, let us know what you think :D