Unreal Engine
Post about Unreal Engine!

3.0 JUST RELEASED TODAY WITH MAJOR CHANGES TO THE GAME - MONSTER INTELLIGENCE IMPROVED WITH A PROPRIETARY SYSTEM - NEW GUI - AND MUCH MORE

Work in progress EXA Granade for fnaf fangame Toys In The Dark!

Model by: @Melsco

#toysinthedark #fnaf #fangame #fnaffangame #model3d #3d #workinprogress #creations

Even though I'm not home until the end of August, my friends from the team are still working on lore, dialogues and 3D models. I am very grateful that I have such talented people in my team and that I can work with them!

I went looking for custom Steam images for SteamOS Devkit Client, but there wasn't a satisfactory Grid for it, so I made one

https://www.steamgriddb.com/grid/607445

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Every good adventure hides something behind a waterfall. In Lobo, when you reach the bridge, you’ll spot a small hint, easy to miss, but hard to forget.

Follow it, and you might just uncover something special. Exploration will be rewarded.

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Ditched baked lighting, trying lumen now. Surprisingly, it doesn't seem like it takes up that much more performance compared to the previous setup - with a few tricks for optimization, at least.

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31: Enemy counter and different animations depending on what state you're in.

IF YOU OWN SKYLANDERS AND A NON-XBOX PORTAL PLEASE DOWNLOAD THIS DEMO AND SEE IF THE ONES LISTED WORK (READ GAME DESCRIPTION). IF THEY DO NOT, PLEASE COMMENT!!

THIS IS URGENT!! (I will only add more once I know these work)