DSWG = Daswaget

C# developer. I’m creating my cross-platform engine "EkosyzEng" for simplified game and graphics application development.

In the past, I created Minecraft content (resource packs, data packs, skins, guides, and even mods), but over time, I got bored with it.

Game and engine development is my hobby, not my job. I do it in my free time.

  • Programming is my hobby

  • My birthday is August 19

  • I live in Russia

I don't know English very well, so I can sometimes speak strangely (like a caveman or a robot)

- Added a pixel font to the game

- The player's score is now displayed on the screen

- Updated the main menu (test version)

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Bunkers and Lives

Added bunkers that protect the player from bullets

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Space Invaders.
Enemies can shoot!

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Space Invaders. Test of game scene

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Now the invaders can move too. After each step they change texture, like in the original game

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I'm developing a Space Invaders clone to test my engine
- Added a VERY optimized collision system

1) #spawnday
2) I have 21 lvl (Nobody guessed )

Today is my birthday!
Guess my age:

  19 votes Voting finished

Start of developing the Space Invaders sample game.

I already wrote the initialization of the game, and created several empty scenes. The screenshot shows the scene of the game loading. And I have drawn a temporary image for this scene

Developer's Games