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Hello, everyone! ¡Hola a todos! We have some news to tell to you, in English, and also in Spanish! Tenemos algunas noticias para decir a ustedes, en inglés, ¡y también en español!
As part of what we're now able to do with our new "JadeJohnson Records Generation X Instruments™", we now, post-launch, plan to let players choose custom-doorbell-chimes, which will play before their (post-launch-)interior-showcase-montage is presented!
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We updated the game's description with a whole boatload of new content that you'll love to read if you want to know what we have in store for this game and all of its currently-planned features! Trust us: you shan't be disappointed!
Here's what JadeJohnson will look like when he's taken-on battle-damage to his face and torso, hidden behind the article-button, so that those of you who are more-squeamish about blood can choose whether you want to see where this game is headed.
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Although we haven't yet posted enough entrances and their themes for this sentence to fully detail the max amount of wrestlers in the game at its original-time-of-writing, we can fit two more women and five more men on the roster. Please comment whom!
We're finally back! We'll start developing aGain tomorrow! We're so glad to be able to get back to work aGain! As much-so as it is, playing, video-games, we find, making, them even-more therapeutic!
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We've set-up all of the rigging for the furniture-placement-system, its indicators, and its screen-reader! Now, all that's left to do, is to populate it all with menus, animations, controls, and accessibility-tech!
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JadeJohnson:
"My entrance- and story-themes for ‘Wrestle Camp 2’ just dropped! My entrance-theme uses the all-new ‘JadeJohnson Records Generation X’-instruments, and my story-theme is from ‘Generation V’."
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We just got the technology we needed to begin work on "‘JadeJohnson Records™’ Generation X [pronounced Ten] Instruments™", which will enable our future-game-music to sound as if played by a live orchestra, just like that by "Walt Disney Records®"!
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This is Cammy White's entrance. We did cut some seizure-fuel out, so it's slightly-shorter than it otherwise would have been. Should we add that part back in, and let players pick which variant they want to see whenever they face her?
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